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Showing posts with the label Racing

Project Cars 2 (PS4 + PC) First Impressions

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As this review is a First Impressions of a game that is still in development, there will be no */10 Geeks score at the end. Any aspects of the game discussed here are subject to change in the final version. --- If you were a fan of Project CARS , the 2015 racing simulator which offered some of the highest real world fidelity achieved only by the likes of  Forza  and the original Gran Turismo , you are almost guaranteed to like Project CARS 2 . It's bigger, it's more detailed, and it's brought back much of the first game's successful micromanaging of its cars for players of the expert class. This is as close to a real world driving career as you're probably going to get. Conversely, if you weren't  a fan of the original, you're going to have a much harder time with the sequel. Project CARS 2  is a well-designed and engrossing game for those who enjoy this kind of thing, even though I once again acknowledge my personal lack of affinity for driving g...

Project CARS (PS4) Review

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THE SHORT VERSION I mentioned, back in my brief look at it in August last year , that Project CARS felt like the racing world's answer to Dark Souls . It was a solid and unforgiving racing simulator that rewarded patient players who could get a handle on complex controls and customisation options. This was the kind of game where you could tweak your tires to a T, where if you didn't know the ins and outs of your vehicle you were liable to veer out of control very quickly, and where, yes, you could indeed drive around Mt Panorama in a go-kart with rain incoming. Trust me, that last part is a lot more exciting (and awesome) than it sounds. That was just in the beta, mind. Small wonder, then, that the finished version is all that and more. In fact, I'd almost go so far as to say Project CARS might be the defining driving game experience one will come across. That's both a good and a bad thing. STORY You are a racing driver. You enter competitions, and have c...

Need for Speed Review

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Need For Speed is yet another video game adaptation resulting in a dull, lifeless and tedious film proudly joining the ranks of Silent Hill, Prince of Persia and Resident Evil. Proving Hollywood has a unique skill for picking up popular franchises, taking them for a cheap ride then dumping them battered and bruised in the toilet of a roadside diner. I don’t know about you, but growing up I played tonnes of video games that could easily have been adapted into brilliant films. As a card carrying Nintendo devotee, I may be a smidge biased but picture Zelda as a swashbuckling fantasy epic, Castlevania in all its ghoulish glory or Super Mario Bros as … well lets not go there. It's so frustrating that studios can't develop these stories into films without thoroughly butchering them in the process. Tobey Marshall (Aaron Paul) is a mechanic who dabbles in the shady world of underground street racing. Known for his dangerous racing style, Marshall’s world is left in tatters ...